Welcome, Guest. Please Login or Register
  (UTC)
AvP Unknown
News:
Normal Topic how to conver *.abc to hammer? (Read 1955 times)
Lucifer
Warriors
*****
Offline


Ego te absolvo Hell Rules!

Posts: 583
Location: Hell
Joined: Jun 24th, 2013
Gender: Male
how to conver *.abc to hammer?
Feb 10th, 2016 at 5:21pm
Print Post Print Post  

here an exemple
http://css.gamebanana.com/skins/50865
im shure this model it's grabbed from avp2
exist a tool for conversion?
« Last Edit: Feb 10th, 2016 at 5:22pm by Lucifer »  


"Are you the devil? Perhaps abuse your position. Or dominate and control others instead of dominating yourself. Or bring illusions and hide the truth. Recognize your demonic side if you want to succeed in transcending it. "
Back to top
 
IP Logged
 
x-M-x
Administrator
*****
Offline


'Defiance'

Posts: 1349
Location: Lost~
Joined: Apr 20th, 2010
Gender: Male
Re: how to conver *.abc to hammer?
Reply #1 - Feb 10th, 2016 at 5:23pm
Print Post Print Post  
Hmmm,

Not my expertise in 'models' but i'm sure kingkenny will help you on this one, or maybe even Canonmaster.

Wink
  
Back to top
IP Logged
 
KingKenny
Global Moderator
*****
Offline


Hail to the King baby!

Posts: 347
Location: USA
Joined: Jun 9th, 2010
Gender: Male
Re: how to conver *.abc to hammer?
Reply #2 - Feb 10th, 2016 at 11:38pm
Print Post Print Post  
Lucifer wrote on Feb 10th, 2016 at 5:21pm:

here an exemple
http://css.gamebanana.com/skins/50865
im shure this model it's grabbed from avp2
exist a tool for conversion?


It's not as simple as jpg to png.

AvP2's tool Modeledit can convert AvP2's models (ABC files) into LTA files.

I'm not sure what program hammer uses for models. But you would need a program that accepts LTA models to be imported, and then then convert it to whatever Hammer uses. An older version of 3dsmax might be able to do this and it will need the lta plugin. Milkshape 3d can also handle AvP2 models, but it is so crappy and buggy that I could never finish anything on it.

Another issue is that when you convert models, sometimes the bones of the skeleton, or animations get lost or moved around. So you would need to know how to fix and errors that pop up.
  


Back to top
IP Logged