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Lucifer
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Re: Wine Controls not Setting
Reply #15 - May 18th, 2015 at 8:01am
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x-M-x wrote on Apr 27th, 2015 at 9:51am:
Good stuff,

People need to know this, avp2 on linux is not dead!


i have find a old linux server version insde silver edition

It could be useful?
« Last Edit: May 18th, 2015 at 8:02am by Lucifer »  


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Re: Wine Controls not Setting
Reply #16 - May 18th, 2015 at 1:26pm
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Lucifer wrote on May 18th, 2015 at 8:01am:
x-M-x wrote on Apr 27th, 2015 at 9:51am:
Good stuff,

People need to know this, avp2 on linux is not dead!


i have find a old linux server version insde silver edition

It could be useful?



You mean a 'binary file' ???
  
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Re: Wine Controls not Setting
Reply #17 - May 18th, 2015 at 3:37pm
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https://mega.co.nz/#!htxXkTrJ!778Quinm97BOuaA9YobfWoIScyHQhA0ZWSVDt1-ANnI
-------------------------------------------
Aliens vs. Predator 2 Linux Server
version 1.0.9.6
May 7, 2002
--------------------------------------------

Please note that this software is provided "as-is" and is not
officially supported by Monolith Productions, LithTech Inc., Fox
Interactive or Sierra Entertainment. RUNNING AVP2 ON THE LINUX
OPERATING SYSTEM IS NOT SUPPORTED BY SIERRA TECHNICAL SUPPORT.


What's New in version 1.0.9.6
-----------------------------
- [Linux] Added a command-line option to support alternate
  config files.
- Contains all changes present in the 1.0.9.6 update for Win32.


Updating from avp2linux version 1.0.9.5
---------------------------------------
1) Install the 1.0.9.6 update onto your Win32 system.
2) Copy the new AVP2L.REZ file from your Win32 system to your
   Linux system, replacing the old one.
3) Copy the new avp2linux file, replacing the old one.


Requirements:
-------------

Software:

  The Aliens vs. Predator 2 Linux Server binary was built on a
  Pentium-class Redhat Linux 7.1 system, using a 2.4.xx kernel,
  and glibc 2.2.2.

  Other configurations *may* work, as long as pthreads are
  supported.

Hardware:

  It is recommended that your system's components meet or exceed
  the following specifications:

    450 mHz CPU (x86 Pentium class or higher is required)
    128 MB RAM
    128 Kbps Internet connection (upload and download) for Internet
      servers


Installation (complete):
------------------------

1) Install Aliens vs. Predator 2 onto a standard Win32 system.
2) Install the latest update (1.0.9.6 as of this writing).
3) (Optional) Install Multiplayer Map Update 1.  It is found here:
   ftp://ftp3.sierra.com/pub/patches/pc/avp2_en_mp1.exe
4) Run the game, and choose Multiplayer, then Host a game.
5) Choose the Host settings you want, and start the game, then
   exit. This creates your ServerData directory, containing a file
   called unnamed.txt.
6) Copy the entire game directory to a directory on the Linux
   system.*
7) Copy the avp2linux binary into the same directory as
   lithtech.exe.
8) Make sure the MULTI.REZ file is present in that directory.  If
   you did a compact install, you will need to copy this file from
   the CD.
9) Start the server with ./avp2linux or ./avp2linux [configfile]

   Starting the server with no parameters will cause it to use the
   unnamed.txt file in the ServerData directory.  Using the second
   parameter allows you to specify an alternate config file, which
   also needs to exist in the ServerData directory.


*  Be careful not to alter the case of the filenames from the
   default Windows installation.  If you are using Samba, the
   option in smb.conf is:

   preserve case = yes

   Filenames with the incorrect case may result in "Error 103" or
   "Error 110" messages when the server attempts to start.


Usage:
------

This is a non-interactive server.

Pre-game configuration is done by editing the config file in the
ServerData subdirectory.

Commands while the server is running may only be sent by a player
in the game who has server control.

The server is shut down with CTRL-C.


Security Notes:
---------------
The Aliens vs. Predator 2 Linux Server WILL open a port on your
machine.  The default is 27888, and it may be changed in the
Settings section of the unnamed.txt file.

DO NOT RUN THIS SERVER AS ROOT.

It is recommended that this server be run as a user with minimal
privilege (ex: nobody).

Finally, if you are not the administrator of the system, please get
permission before running this application.


Mod Notes:
----------

The Aliens vs. Predator 2 Linux server requires its resources to be
in rez-file format.  It will not work properly with resources that
are unpacked into a directory on the system.



Legal Information:
------------------

END-USER LICENSE AGREEMENT FOR ADD-ON COMPONENTS -- Aliens vs.
Predator 2 Linux Server

THIS END-USER LICENSE AGREEMENT (THIS "EULA") IS A LEGAL AGREEMENT
BETWEEN YOU (EITHER AN INDIVIDUAL OR A SINGLE ENTITY) AND TWENTIETH
CENTURY FOX FILM CORPORATION AND MONOLITH PRODUCTIONS, INC.
("PARTIES") FOR AvP2, VERSION 1.0 AND HIGHER, WHICH INCLUDES
COMPUTER SOFTWARE AND ASSOCIATED MATERIALS (THE "SOFTWARE").

BY INSTALLING THIS UPDATE, YOU ARE CONSENTING TO BE BOUND BY AND
ARE BECOMING A PARTY TO THIS AGREEMENT.  IF YOU DO NOT AGREE TO ALL
OF THE TERMS OF THIS AGREEMENT, DO NOT USE THE SOFTWARE.

1.  GRANT OF LICENSE.  You may use and publicly display one copy of
the Software on one personal computer.  A license for the Software
may not be shared or used concurrently on different computers.
2.  LIMITATIONS.  You may not reverse engineer, decompile, or
disassemble the Software.  You may not rent or lease the Software.
You may make one additional copy of the Software solely for backup
or archival purposes.  You may not copy any printed materials
accompanying the Software.
3.  SOFTWARE TRANSFER.  You may permanently transfer all of your
rights under this EULA, provided (a) you retain no copies, (b) you
transfer all of the Software (including all component parts, the
media on which the Software was delivered, all printed materials,
any upgrades, and this EULA), and (c) the recipient agrees to the
terms of this EULA.  Any transfer must include all prior versions
and upgrades of the Software.  Otherwise, you have no right to
distribute copies of the Software.
4.  TERMINATION.  Without prejudice to any other rights, the
Parties may terminate this EULA if you fail to comply with the
terms and conditions of this EULA.  In such event, you must destroy
all copies of the Software and all of its component parts.
5.  NO SUPPORT.  Because the Parties are offering this Software to
you free of charge, the Parties will not provide any telephone,
online or other support for the use of the Software.
6.  NO WARRANTIES.  TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE
LAW, THE PARTIES DISCLAIM ALL WARRANTIES, EITHER EXPRESS OR
IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, WITH REGARD
TO THE SOFTWARE.  THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS.
YOU MAY HAVE OTHERS, WHICH VARY FROM STATE TO STATE.
7.  NO LIABILITY FOR DAMAGES.  TO THE MAXIMUM EXTENT PERMITTED BY
APPLICABLE LAW, IN NO EVENT SHALL THE PARTIES BE LIABLE FOR ANY
DIRECT, SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES
WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF
BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS
INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF
OR INABILITY TO USE THE SOFTWARE PRODUCT, EVEN IF THE PARTIES HAVE
BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.  BECAUSE SOME
STATES DO NOT ALLOW SUCH EXCLUSION OR LIMITATION OF LIABILITY, THE
ABOVE LIMITATION MAY NOT APPLY TO YOU.
8.  EDITOR, SOURCE AND END-USER VARIATIONS.
(a) The Software may include an "Editor."  An "Editor" is a feature
which allows you to modify the Software or to construct new
variations for use with it.  These modifications and variations can
be both playable and non-playable.  An Editor includes its
associated tools and utilities.  An Editor is NOT shareware.  You
may not freely distribute it to any BBS, CD, floppy or any other
media.  You may not sell it or repackage it for sale.

(b) The Software may include "Source Code".  Source Code allows you
to modify the Software or to construct new variations for use with
it.  These modifications and variations can be both playable and
non-playable.  This Source Code is NOT Public Domain.  You may not
freely distribute it to any BBS, CD, floppy or any other media.
You may not sell it or repackage it for sale.

(c) Using the Editor and/or Source Code, you may create
modifications or enhancements to the Software, including the
construction of new levels (collectively referred to as
"Variations"), subject to the following restrictions:

i.  Your Variations must only work with the full copy of the
Software, not independently or with any other software.

ii.  Your Variations must not contain modifications to any
executable file.

iii. Your Variations must not contain any libelous, defamatory, or
other illegal material, material that is scandalous or invades the
rights of privacy or publicity of any third party, or contains any
trademarks, copyright-protected work, or other recognizable
property of third parties.

iv.  At least once in every online description and with reasonable
duration on the opening screen, your Variations must prominently
identify (i) the names and email addresses of its creators, and
(ii) the words "THIS LEVEL IS NOT MADE BY OR SUPPORTED BY Fox
Interactive, Monolith Productions, or any of their affiliates and
subsidiaries."

v.  Your Variations must be distributed solely for free.  Neither
you nor any other person or party may sell them to anyone,
commercially exploit them in any way, or charge anyone for using
them.  You may exchange them at no charge among other end-users.

vi.  By distributing or permitting the distribution of any of your
Variations, you hereby grant back to Fox Interactive and/or
Monolith Productions and/or their licensees or assigns an
irrevocable royalty-free right to use and distribute them by any
means.

vii.  The prohibitions and restrictions in this section apply to
anyone in possession of the Software or any of your Variations.

9.  MISCELLANEOUS.  This EULA is governed by the laws of the State
of California, U.S.A.  Each of the parties hereto submits to
jurisdiction in the state and federal courts sitting in Los
Angeles, California.

(c) 2002 Twentieth Century Fox Film Corporation
« Last Edit: May 18th, 2015 at 4:12pm by Lucifer »  


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Re: Wine Controls not Setting
Reply #18 - May 18th, 2015 at 5:26pm
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Re: Wine Controls not Setting
Reply #19 - Jun 15th, 2015 at 8:26pm
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Lucifer asked me to register and linked me to comment my results here.

After testing a bunch of different Wine versions with PlayOnLinux and different video settings I've got an extremely fluid running AVP2:PH in WINE.

While testing I left ingame graphics settings to best at 1600x1200 32-bit. I'm running off a Thinkpad W700 C2E X9100  @ 3.06GHz, and an Nvidia Quadro FX 2700 dedicated GPU with driver version 340.76 on Gentoo linux CK-sources linux kernel version 3.18.3. I have PlayOnLinux 4.2.6 installed.


I followed the torrent's instructions up to the widescreen fix that I did not install and the windows 8 mouse fix that I did not install. I'd imagine the widescreen fix wouldn't be a problem but I wanted to be sure I could get vanilla as much possible running first.

I've installed AVP2:PH with community patches in a WINE x64 prefix, but I'd assume that it would work with a 32-bit Prefix. the version I got it to work with was WINE 1.3.29. I installed Direct X version 9, directmusic, and xinput(DX9 is a must, not sure about the other two being required) via the install components tab in the PlayOnLinux configure window. Under the Display Tab:

GLSL Support:                           Enabled
Direct Draw Renderer:                opengl
Video Memory Size:    (amount you gfx card has in my case 512)
offscreen rendering mode:           backbuffer
render target mode:                    default
multisampling:                            default
strict draw order:                         default

under wine configuration
Application tab
windows version:      win98

Graphics tab
x      automatically capture mouse in fullscreen windows
x      allow windows manager to decorate windows(doesn't matter but I had it enabled)
x      allow window manager to control the windows
x      emulate virtual desktop
desktop size (set to whatever res you'll run the game at)

vertex shader support:     hardware
x allow pixel shader

for the mouse polling issue I did this
echo "8" > /sys/module/usbhid/parameters/mousepoll
unplug and replug you mouse back in to apply frequency changes

to change back the frequency to you preference follow this chart
Hz      ms
1000      1
500      2
250      4
125      8
100      10
more info on mouse polling in linux https://wiki.archlinux.org/index.php/mouse_polling_rate

I also turned off native mouse accel with
/etc/X11/xorg.conf.d/50-mouse-acceleration.conf
Section "InputClass"
     Identifier "My Mouse"
     MatchIsPointer "yes"
     Option "AccelerationProfile" "-1"
     Option "AccelerationScheme" "none"
     Option "AccelSpeed" "-1"
EndSection

more info on mouse accel in Xorghttps://wiki.archlinux.org/index.php/Mouse_acceleration

I did not have any window compositor running.

with these settings I was able to get the game running and actually playable without noticeable stuttering, although changing video options would cause the Virtual desktop to go black, restarting the game would have the settings applied.

I tested Predator vision, night vision and no graphical hiccups.

any other settings that can boost performance let me know.
« Last Edit: Jun 15th, 2015 at 10:21pm by BigBloss »  
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Re: Wine Controls not Setting
Reply #20 - Jun 16th, 2015 at 8:22am
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BigBloss wrote on Jun 15th, 2015 at 8:26pm:
Lucifer asked me to register and linked me to comment my results here.


exist a minimod maked by Kenny called "Vision Mode Fix." It is a really small mod that acts as a patch for players who experience black screens when switching through alien night vision and predator nav vision modes. The black screens are due to modern video cards not supporting the invert colors in AvP2's vision modes. This mod is made for singleplayer usage only, as you will not be able to join servers with it.
Video preview:
https://youtu.be/hcUbAwHtMDE
Dowload link:
http://kingskins.avpunknown.com/ccount/click.php?id=41
exist another similar pach but not for fix black screen
http://www.moddb.com/mods/hqp-high-resolution-textures/downloads/hqp-high-resolu...
Author: Yaji
Mail: yaji2 AT go2 DOT pl
Name: HQP - High Resolution Textures
Version: 2.0

*******

1. Description
"High Quality Pack 2.0 - High Resolution Textures" is the bigest mod I ever made. As you can see on the screenshots, mod adds about 500 high resolution textures to the multiplayer part of the game. Well, singleplayer is affected too but not as much as MP. I was making this mod more than a year, and its almost 10 times bigger than previous version. Its not perfect however. Textures I made at the begining are not so nice as the latest ones, and stuff like that. But it still looks better than original ones, I hope Smiley

*******
2. Change Log
High Quality Pack 2.0 - High Resolution Textures
-High resolution textures added to Multiplayer part of the game.
-Few EnvMaps added on DM_Quarantine.
High Quality Pack 1.2
-Totaly remaked EnvMaps on DM_Furry151, DM_Auriga and DM_Bunker.
-Improved EnvMaps on DM_Alleserfate, DM_Outpost4 and DM_Alley.
-Added EnvMaps to some lights.
-Added DetailTex in few places.
-Added animated water effect on DM_Colony and DM_Reservoir.
High Quality Pack 1.1
-Added custom EnvMaps on DM_Alley, DM_Outpost4 and DM_Quarantine.
-Improved skyboxes on DM_Compound and DM_Outpost4.
-Improved sky effects on DM_Alley, DM_Bunker and DM_Depot.
-Added DetailTex in some places.
DetailTex Enchantment 1.0

you can make a little test server whit this last pach but make attenzion
tecnically this last pach  its not clean!

talking of Primal Hunt
dowload last phsms open beta 1.0.0 revison May 20, 2015
file its clean
https://mega.co.nz/#!RpJQga4A!c2UEy6T8YmO3F5QI2wCBtlImAg0AAfLfoy_XCnaWOAI
also include the last avp2 client comunity client 0.4.8
a experimental server its always up its called [TBBC] Primal Hunt. "LINK-CENSURED" a long story...

server its not visible from multiplayer menu but you can use avp2 client for start game on multiplayer
alternative conncet by specific ip.
62.45.158.148:28000
talking of primal hunt server on linux i have no idea if exist a binary file.
« Last Edit: Jun 16th, 2015 at 12:52pm by Lucifer »  


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Re: Wine Controls not Setting
Reply #21 - Jun 17th, 2015 at 9:53pm
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Great to see people play AvP2 via Linux!
  
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Re: Wine Controls not Setting
Reply #22 - Jun 18th, 2015 at 9:07am
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xmx exist a binary for ph?
  


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Re: Wine Controls not Setting
Reply #23 - Jun 18th, 2015 at 10:53am
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Lucifer wrote on Jun 18th, 2015 at 9:07am:
xmx exist a binary for ph?



Nope, sorry man! it was never released or made..... (only way to run a PH server on linux is via 'wine'

  
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Re: Wine Controls not Setting
Reply #24 - Jun 18th, 2015 at 3:02pm
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theoretically it would be possible to clone or use part of the binary file for AVP2 normal?
I'm sure that would be a real Pandora's box for a programmer.

or it may just be a big waste of time ?
« Last Edit: Jun 18th, 2015 at 3:26pm by Lucifer »  


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Re: Wine Controls not Setting
Reply #25 - Jun 18th, 2015 at 3:21pm
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'Theoretically' yes.... but very very difficult.

  
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Lucifer
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Re: Wine Controls not Setting
Reply #26 - Jun 19th, 2015 at 4:34pm
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x-M-x wrote on Jun 18th, 2015 at 3:21pm:
'Theoretically' yes.... but very very difficult.


in any case an interesting discussion xmx
  


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